We all are often very confused regarding augmented reality and virtual reality. Now, both are earning a lot of media attention and are promising tremendous growth. When then is the difference between virtual reality vs. augmented reality?
We need to understand that virtual reality (VR) is an artificial, computer-generated simulation or recreation of a real life environment or situation. VR immerses the user by making them feel like they are experiencing the simulated reality firsthand, primarily by stimulating their vision and hearing.
This is used in the following areas
- It creates and enhances an imaginary reality for gaming, entertainment, and play (Such as video and computer games, or 3D movies, head mounted display).
- It enhances training for real life environments by creating a simulation of reality where people can practice beforehand (Such as flight simulators for pilots).
Virtual reality is created using VRML (Virtual Reality Modeling Language), a language that can be used to create a series of images, and specify what types of interactions are possible for them.
Augmented Reality (AR) is a system that layers computer-generated enhancements atop an existing reality in order to make it more meaningful through the ability to interact with it. It is developed into apps and used on mobile devices to blend digital components into the real world in such a way that they enhance one another, but can also be told apart easily.
AR technology is quickly coming into the mainstream. It now used to display score overlays on telecasted sports games and pop out 3D emails, photos or text messages on mobile devices. In the tech industry, people are also using AR to do amazing and revolutionary things with holograms and motion activated commands.
In a sense, augmented reality and virtual reality are inverse reflections of one in another with what each technology seeks to accomplish and deliver for the user. Virtual reality gives us a digital recreation of a real life setting and augmented reality delivers virtual elements as an overlay to the real world.
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